WARREN HEISE

VISUAL DESIGN UI/UX ILLUSTRATION BRANDING

I’m an artist and visual designer with over 20 years of experience creating and implementing UI/UX, visual identity, and illustration for games.

GET IN TOUCH
Dragon Age: Inquisition console combat HUD with party status, objectives, minimap, and abilities

SELECTED WORK

Mobile · PC · Console

SLAYAWAY CAMP 2

Visual design and UI/UX for a quirky horror puzzle game on mobile and Steam. I designed and implemented the interface and illustrated all the 2D art for the game.

Slayaway Camp 2 title artwork

PC · Console

THE LONG DARK

UI/UX for Hinterland’s first-person survival game set in the Canadian wilderness. The interface was designed to be minimal, communicating only what the player needs to survive.

The Long Dark radial menu

PC · Console

DRAGON AGE: INQUISITION

Lead UI/UX design for BioWare’s fantasy RPG across PC and console. I worked on the visual language, interface systems, menus, maps, iconography, and other major parts of the player experience.

Dragon Age: Inquisition Inquisition eye render

ABOUT

SELECTED CLIENTS

Gasket Games / Studio Reset / Devoted Studios / Netflix Games / Blue Wizard Digital / BioWare / Electronic Arts / Hinterland Studio / Worlds Untold / Forbidden Games / Mysterious Package Company / Storm Crow

TOOLS · SOFTWARE

Adobe Photoshop / Illustrator / After Effects / InDesign / Animate / XD / Figma / Unity / Frostbite / Construct 3 / Miro

EDUCATION

Certificate, Level Up with Figma / Maven / 2025

Certificate, Advanced Illustration / Sheridan College / 2002–2003

BFA, Print Media / Alberta University of the Arts / 1994–1998

HOBBIES · INTERESTS

Long-distance hiking / Cycling & bikepacking / Bird watching / Comics / Games / Movies / Music / Art

DOWNLOAD MY CV

CONTACT

Thanks for dropping by. Send me a message below, or email [email protected].